Thursday, July 16, 2009

More 3.2 goodness

"Overall, we think avoidance is too high and the game would work better with lower tank avoidance" (Source)

Gasp! Tank avoidance is going to be lowered while block is now going to be more of a mitigation stat. This may be good, or it may not. We will have to see how it pans out. You can also read more here.

In the meantime, I've been levelling my level 13 shaman that hasn't felt any love for the past year or so, and it's happily sitting at level 51 now :P

As a side update, "tanking" in the aforementioned DnD game last Saturday was kinda fun, and successful to a large extent. Lots of status effects to befuddle enemies with =D

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